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Home » Sooraj Balakrishnan, Head-Advertising at Acer India

Sooraj Balakrishnan, Head-Advertising at Acer India

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The Indian online game market has seen staggering development over the previous couple of years, not simply within the subject of income era, however by way of group engagement as properly.

PC and console gaming is on the rise, and lots of market leaders really feel that within the subsequent 5 years, the bridge between these platforms and cell will likely be minimized considerably.

Abhishek Mallick from Sportskeeda Esports acquired in contact with Sooraj Balakrishnan, Head-Advertising at Acer India, to speak in regards to the development that PC gaming has had in India ever for the reason that pandemic induced lockdown started. He talked about how affordability and availability play a vital function in serving to PC slowly change into a extra most well-liked selection for players within the nation.

Right here is an excerpt of the dialog.


Q. Sir, you will have been fairly vocal in regards to the development of the Indian video video games scene and the way the market in numerous elements of the business has seen an exponential rise in income and group engagement over the past couple of years. What are your ideas on the place the nation’s video video games and esports market stands in the present day? And the place do you see it within the subsequent 5 years?

Sooraj Balakrishnan: The esports phase is on the rise in India. In 2021, the market dimension has rapidly scaled to INR 3 billion and we count on it to succeed in INR 11 billion by FY 2025. With the elevated recognition among the many youth, esports has change into a distinguished choice for manufacturers.

As we all know, COVID-19 lockdowns have boosted consumer engagement with video video games and esports to change into a substitute for outside social and leisure actions. With the pandemic-led shift in, the behavior has inspired many cell players to pursue an improve in gaming expertise to take a look at PCs as a possible choice, driving up demand for gaming PCs in India.

We’ve seen a fast fee of development, ensuing within the rise of quite a few developments that may proceed to form the gaming sector transferring ahead.


Q. On the subject of know-how developments, grassroots accessibility, or the online game title itself, what would you say has been one of many largest benefactors behind the expansion that the video video games business has seen up to now? Or do you’re feeling that they every have equal roles to play in making a sustainable and worthwhile ecosystem available in the market?

Sooraj Balakrishnan: I’d say each, with larger emphasis on grassroots accessibility, as these will come as broadband and high-speed web penetration will increase. A lot of the grass-roots degree market is at the moment dominated by cell players, however as they get extra severe in taking on gaming, they may look into getting highly effective gaming PCs.

It is usually vital to take gaming from only a informal pastime to the extent of a aggressive sporting occasion, with the potential to earn a dwelling like some other bodily sport. This can carry in additional gamers into the esports ecosystem.

The lockdown has pushed up the age of players; earlier than it was a a lot youthful viewers. Now we see 25 to 35-year-olds purchase gaming PCs and play video games. With extra gamers coming, it’s now slowly changing into a sustainable consumer base for manufacturers to work with and develop this business.

There is no such thing as a doubt that native lockdowns throughout India augmented the consciousness of esports, nonetheless, year-on-year development was already in earlier than that.


Q. Acer did announce plans to faucet into VR and the esports aspect of the PC market, pointing it out as an eventuality on their roadmap. How are the plans coming alongside? What steps have Acer already taken or will absorb its plan to change into one of many markets leads within the Indian gaming business?

Sooraj Balakrishnan: The VR gaming market is projected to be the principle driver of income development within the subsequent couple of years. Nevertheless, in India, VR remains to be a distinct segment market, however a number of millennials are desperate to spend that further buck for the expertise.

Other than different industries like journey, well being, training, vehicles, gaming drawing essentially the most consideration, issues look thrilling for the way forward for the worldwide gaming business. Acer has already established its sturdy base within the VR gaming division.

Additionally, we’re consistently attempting to boost the consumer expertise with revolutionary audio and visible applied sciences and have delivered to our customers essentially the most snug and easier-than-ever-to-use headset.


Q. What’s Acer’s tackle the Indian video video games scene, by way of demographics and psychographics? What gaming client insights would you say are informing its “India Methods”?

Sooraj Balakrishnan: India is witnessing the daybreak of an interesting new period of leisure. An period pushed by extremely aggressive video video games and an ever-growing millennial workforce that’s remarkably breaking obstacles of an age-old broadcast phase with supreme enthusiasm and power. In an more and more digital world, by no means has there been as a lot consideration on gaming and its function as a robust social connection.

There’s a typecast that solely the individuals who play video video games are younger boys. This picture has persevered over time, however with the intensification of smartphones, the gaming demographic has dramatically shifted.

Whereas many ladies have at all times been desirous about video video games, it isn’t till smartphones got here into the image that the concept of gaming grew to become extra mainstream. A part of the attraction of those video games is their broader attraction to numerous demographics.

In India, PC gaming is changing into a most well-liked selection and this shift might be accredited to elements similar to high quality of affordability, availability of high-end {hardware} and software program, and improved web bandwidth.

One other profit is that getting a gaming PC means your different duties like coding, productiveness apps, content material creation, and so forth additionally change into a lot simpler because of its inherent energy, making mild work of the duties. It’s a do-it machine.

Acer has joined PC gaming 5 years again and has maintained the No.1 place in gaming laptops over many quarters. I can proudly say that we have now entered the market on the proper time with a variety of merchandise.

Additionally, our cost choices are serving to budding and professional players to make possession simpler by our vary of cost plans, free equipment, prolonged warranties, and so forth.


Q. Other than increasing its peripherals within the aggressive aspect of Indian video video games, what are a few of Acer’s plans to faucet into the extra informal aspect of gaming? Will the Predator and the Nitro collection play an enormous function in achieving these targets?

Sooraj Balakrishnan: Gaming has moved from being a distinct segment to being a part of the approach to life, and primarily, an increasing number of persons are gaming, utilizing it to alleviate stress in addition to to socialize.

Acer led with a powerful product portfolio starting from Acer Aspire 7 gaming laptop computer for entry players, Nitro 5 for enthusiastic players to high-end alternate options just like the Acer Predator vary. Our Aspire 7 vary is aimed toward extra informal players who want the facility underneath the hood to play their favourite video games when they need whereas nonetheless being inexpensive.

This method has made Aspire 7 gaming laptop computer one of many on-line promoting best-selling gaming laptops throughout peak sale season. Acer’s ardour for innovation and deal with customer-centricity has taken the corporate to be No.1 within the Indian PC gaming business for a few years.

Our gaming vary doesn’t finish with PC; we even have full equipment like gaming headsets, mouse, keyboard, gaming chair, and our gaming monitor which has a number of the best-selling fashions.


Q. Cell has been the dominant gaming platform for Indians for a few years now. With PUBG Cell (now Battlegrounds Cell India) revolutionizing a significant facet of the nation’s esports scene, the place do you’re feeling PC esports stands in the present day when in comparison with cell, and can the staggering hole between these markets reduce in coming years?

Sooraj Balakrishnan: PC and cell video games require a very completely different strategy, from controls and graphics to optimization. However it’s not a secret for anybody that it’s cell video games which have been on the high of the chart available in the market for a very long time.

I see the rise of cell video games and players as a optimistic development. This implies a share of them will need to take up gaming extra severely and they’re going to then flip to a PC.

So in that sense, we’re not competing with cell gaming however reasonably supply a step up in gaming with a PC once they need to improve their expertise.


Q. Titles like Riot Video games’ Valorant have performed a vital function in bringing again engagement with PC esports in India. In mild of this truth, what would you say are a number of the issues that the business must implement to develop the PC scene?

Sooraj Balakrishnan: Valorant stuffed the void left by PUBG PC to a big extent and introduced again the joy within the PC esports scene. What we’d like is extra such video games by builders that are esports pleasant and extremely partaking for the gamers.

Extra importantly, the builders ought to maintain the joy with extra recreation modes, maps, and different techniques which is able to assist in the longevity of a recreation in order that extra skilled groups will type round these video games.


Q. What are your ideas on the console gaming scene in India, and the influence that the following era of PlayStation and Xbox units can have on the Indian video video games market?

Sooraj Balakrishnan: In India, there’s a rise within the variety of gaming lovers, but additionally that an increasing number of households are accepting high-quality console gaming as a method of leisure.

Nevertheless, Indian markets have been slower to adapt to console gaming when in comparison with different areas. This isn’t as a result of console video games are a nasty expertise, however it’s extra to do with the place to spend your cash.

Consoles can solely do one factor properly which is taking part in video games, however a gaming PC can accomplish that rather more. You even have aggressive tournaments taking place on PC so if the patron desires to take gaming extra severely, then PC serves as the perfect platform.


Q. With Steam Deck on the way in which, PC video games have by no means been extra accessible to players around the globe. With its upcoming launch in India, do you’re feeling there will likely be a drastic change within the nation’s PC and Cell gaming ecosystem?

Sooraj Balakrishnan: What Steam Deck will present is entry to play high-quality PC video games in a handheld format. From a gamer’s standpoint, that is yet one more machine she or he can use to get into gaming. Clearly, it received’t be on the degree of expertise of a PC however that’s not what it’s meant to do.

We must see the pricing, availability, service, and so forth. in India to grasp how a lot of uptake it’s going to get. However it reinforces the very fact in regards to the development of the gaming business as an entire and there’s room for such varieties of units to flourish as properly.


Q. Will there be some thrilling updates from Acer within the coming months that followers ought to be wanting ahead to?

Sooraj Balakrishnan: Acer could be very assured in regards to the Indian market. Within the final 18 months, PC gaming has change into extra mainstream and the enhancements in know-how have powered client curiosity and adoption.

What was only one kind of machine now has completely different segments by way of its demand to numerous buyer bases. Video games have at all times been obtainable and thrilling; since final yr, although, video games have change into a method for folks to remain entertained as properly. We’ve some very attention-grabbing and revolutionary set of merchandise coming to market quickly.



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